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Mafia: The Old Country

Games.
Technology. People.

Games, People, Technology

At Grip Studios, we know that an exceptional team,
supported by cutting-edge technology,
is at the heart of every successful project.

2010
Start

Grip Studios is a full-range game developer with over 15 years of experience and 50+ games in our portfolio. We specialize in co-development and other development services to some of the world's top gaming studios and publishers while also creating our own IP.

15+ Years on the market
50+ Games Shipped
250+ Professionals
3 Great locations
15+
Years on the market
50+
Games Shipped
250+
Professionals
3
Great locations
  • Police Simulator

    Police Simulator

    Creating Police Simulator meant bringing together a wide range of systems to make the city and everyday police work feel dynamic and believable.

  • Icarus: Console Edition

    Icarus: Console Edition

    Bringing Icarus to consoles meant adapting a large-scale open-world survival experience for PlayStation 5 and Xbox Series X|S. Our team at GRIP Studios focused on performance, memory, controls, UI, platform integration, and stability while preserving the depth and scale of the original PC experience.

  • Ranger's Path: National Park Simulator

    Ranger's Path

    From pre-production through Early Access and full release, our team led the full development of a cozy, richly detailed open world where every day tells a story of life as a park ranger.

  • Mafia: The Old Country

    Mafia: The Old Country

    Our team has the pleasure of delivering a full horse feature, and cooperating on Optimisation, rendering and AI design efforts.

  • Sid Meier's Civilization® VII

    Sid Meier's Civilization® VII

    Out teams took care of Live-ops, Optimizations (render, tech art), Gameplay, UI in on multiple platforms. Our scope included both implementation of various new logic and bugfixing.

  • Indiana

    Indiana

    Our level design team owned and developed parts of complex levels and their puzzles. We helped with concept art and support outstanding game visuals with 3d assets, lightning and VFX.

  • TopSpin

    TopSpin

    Co-developed backend services, UX/UI design, UI implementation and system engineering.

  • Marvel MS

    Marvel MS

    Optimization and bugfixing for Xbox one, Xbox series, Playstation 4 and PlayStation 5.

  • Conan: Exiles

    Conan: Exiles

    Improve technical status of the released title on Xbox One

  • Subnautica

    Subnautica

    Porting from PC to Xbox One

  • Mothergunship

    Mothergunship

    Complete software engineering of the game, including platforms compliance

  • Visage

    Visage

    Port to Xbox One and PlayStation 4

Our projects
2k Amanita Design Amazon Games Arkane Studios Bethesda Funcom Koch Media Sumo Digital
  • 2k
  • Amanita Design
  • Amazon Games
  • Arkane Studios
  • Bethesda
  • Funcom
  • Koch Media
  • Sumo Digital
WHAT
WE DO

With a focus on cutting-edge technology like Unreal Engine, Grip Studios excels and deliver in every game project. Offering full-range development capabilities, encompassing both technical and creative aspects. We prioritize strong business relationships and provide customized solutions for long-lasting success. Whether developing original IP or collaborating with partners, our passion, creativity, and technical prowess make us a trusted name in the global gaming industry.

Let's talk Business
Asshole
Free

Our exceptional team is at the heart of everything we do. They drive the technology and success of every project.

Located in the heart of Central Europe, from industry legends to the next generation of game creators, our modern development sites in Prague, Brno and Bratislava, combined with an ass-hole free company culture, make Grip Studios an excellent place to work and thrive.

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