Jobs Projects Business

We believe that our team is the most valuable asset of our company. That is why we look for the best talent and offer the best opportunities in the central Europe region. From work-life balance, to some of the most exciting gaming projects in the world.

Asshole
Free

Grip has two development sites located in the spectacular Green Point at Anděl, Prague, and cool offices in the city center of Brno. With free amenities like coffee and parking and within walking distance to the center of the respective cities.

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Muž v office

Our team is hand-picked to combine skill & friendly attitude to create our unique, asshole-free company culture. We have a cool working environment, but are also cool with home office. You can make working for Grip a part of your life, instead of adapting your life to your job.

We are constantly growing our team and are looking for the widest range of positions. Check what’s open right now, or feel free to send us your CV even if you don’t fully match the open positions.

Asshole
Free

Office Manager - Prague

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Office Manager

📍 Location: Prague (with occasional travel to our Brno and Bratislava offices)

📑 Reports to: CFO

📑Contract Type: Freelance (IČO)

Job Responsibilities

Office Management & Operations

  • Responsible for the smooth operation of our Prague office, with occasional support for the Brno office as needed.
  • Work closely with our Events Producer and Office Manager in Bratislava, ensuring process alignment and operational efficiency.
  • Develop and optimize internal processes to ensure seamless office operations.
  • Manage office budgets, procure equipment, and oversee suppliers.
  • Ensure compliance with safety and hygiene regulations.

Administrative & Organizational Support

  • Company correspondence (mail, courier services).
  • Providing essential information to new contractors related to relocation (relocation guide).
  • Organizing and recording minutes of management meetings.
  • Maintaining, digitizing, and archiving supplier contracts.
  • Communicating with partners (e.g., O2 Arena – corporate VIP program, banks, government offices).
  • Tracking contractor benefits (e.g., team credits).
  • Coordinating business travel and accommodation.
  • Collaborating with People Operations to support onboarding and ensure a comfortable work environment for new contractors.
  • Assisting the People Operations team in organizing team-building activities and company events.

Requirements

  • Experience as an Office Manager or in a similar operational role.
  • Excellent organizational and communication skills.
  • Ability to lead a team and implement efficient processes.
  • Proficiency in Czech and English.
  • Experience with budgeting, procurement, and supplier contract management.
  • Advanced knowledge of office tools (MS Office, Google Workspace, etc.).
  • Willingness to travel to Brno and Bratislava as needed.

What We Offer

  • A key role in a successful game development studio with an international reach.
  • The opportunity to shape the operations of our Prague office and contribute to its development.
  • A great work environment and a friendly team.
  • Competitive salary and benefits package.

Data Protection Notice (GDPR)
By submitting your application, you consent to GRIP Studios processing and storing your personal data for the purpose of recruitment and potential future roles. Your information will be kept securely and only for as long as necessary to complete the hiring process, or for up to one year to consider you for other opportunities that match your skills and interests.

You can request access to, correction, or deletion of your data at any time by contacting contact@grip-digital.com.

Gameplay Programmer (FTC)

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🚀 Join Our Team as a Gameplay Programmer! 🎮

Are you a seasoned C++ programmer who thrives outside the comfort of an off-the-shelf engine? Do you love the challenge of getting under the hood of a custom engine and making it sing? If so, we want YOU to join our team as a Gameplay Programmer on an exciting freelance project: porting a beloved, world-renowned title to new life!

Contract Details

  • Role: Gameplay Programmer
  • Contract Type: Freelance (IČO)
  • Duration: 3 months
  • Location: Remote - open to candidates based within the European Union. Applications from outside the region unfortunately cannot be considered.


    Why Us?

  • Iconic IP: Work on the porting of a famous title, bringing a beloved franchise to new platforms and new players.
  • Real Engineering Challenges: Get hands-on with a custom C++ engine rather than templated engine workflows.
  • Collaborative Environment: Work alongside a talented, experienced team who move fast and know their craft.


    What You'll Do:

  • Work within our custom C++ engine to implement and port gameplay features.
  • Write and integrate Lua scripting to support gameplay systems.
  • Work with DirectX to help ensure rendering and performance hold up across target platforms.
  • Collaborate closely with designers, artists, and fellow engineers to bring the original games' experiences faithfully to life.
  • Optimize performance and troubleshoot issues quickly, adapting to a custom codebase without the safety net of Unreal or Unity documentation and community support.


    What You Must Bring:

  • Proven experience working with a custom game engine in C++
  • Solid experience with Lua or similar scripting languages.
  • Familiarity with DirectX or similar technologies.
  • A senior, self-sufficient mindset: you're comfortable diving into unfamiliar codebases, learning fast, and working independently with minimal ramp-up. This role is not suitable for junior or entry-level candidates.
  • Strong communication skills and the ability to collaborate effectively within a remote team.

    Join Our Quest!
    If you're an experienced C++ engineer ready to sink your teeth into a custom engine and help port a gaming classic to new audiences, we want to hear from you. Apply now and help bring this title to a new generation of players! 🎮✨

Senior Rendering Programmer

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🎮 Senior Rendering Programmer 🎮

Contract: Freelance (IČO)

Duration: Full-time/ongoing project

Location: Remote - open to candidates based within the European Union. Applications from outside the region unfortunately cannot be considered.

🚀 Join Our Team as a Senior Rendering Programmer! 🎮

Are you passionate about game development and eager to dive into crafting AAA console titles? If so, we want YOU to join our dynamic team at Grip Studios, working on a live console porting project!

Why Join Us?

  • Cutting-Edge Projects: Get hands-on with rendering work on a console port for an established co-op title, co-developing alongside a globally renowned studio.
  • Collaborative Environment: Be part of a skilled and passionate team driving the future of gaming.
  • Skill Development & Growth Path: Gain hands-on experience with advanced optimization techniques and the latest Unreal Engine tooling on console hardware, with the opportunity to grow into a Tech Lead position on the project as it evolves.

What You'll Do:

  • Deliver performance optimizations using profiling tools, balancing visual quality against console hardware constraints.
  • Diagnose and resolve rendering crashes and bugs across target platforms.
  • Use Unreal Engine's profiling tools to identify bottlenecks and troubleshoot rendering and performance issues across different hardware configurations.

What You Must Bring:

  • Proven console experience, ideally including console porting work, with a focus on Rendering techniques, optimizations, profiling
  • Strong proficiency in C++ with hands-on Unreal Engine experience.
  • Solid understanding of memory management, CPU/GPU performance profiling, and debugging tools.
  • Strong problem-solving skills and a performance-oriented mindset, with comfort navigating large codebases.
  • Effective communication skills and proficiency in English..
  • Nice to have: prior Tech Lead experience, ideally on a porting project.
  • Optimization experience is a bonus, though not required.

Join Our Quest!
If you're ready to level up your career and make your mark in the gaming industry, we want to hear from you! Apply now to join our team as a Senior Rendering Programmer and embark on an exciting journey of creativity and innovation.

Don't just play games – create them! Apply today! 🎮✨

Data Protection Notice (GDPR)
By submitting your application, you consent to GRIP Studios processing and storing your personal data for the purpose of recruitment and potential future roles. Your information will be kept securely and only for as long as necessary to complete the hiring process, or for up to one year to consider you for other opportunities that match your skills and interests.

You can request access to, correction, or deletion of your data at any time by contacting info@grip-studios.com.

Senior Systems Programmer

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🎮 Senior Systems Programmer 🎮

Contract: Freelance (IČO)

Duration: Full-time/ongoing project

Location: Remote - open to candidates based within the European Union. Applications from outside the region unfortunately cannot be considered.

🚀 Join Our Team as a Senior Systems Programmer! 🎮

Are you passionate about game development and eager to dive into crafting AAA console titles? If so, we want YOU to join our dynamic team at Grip Studios, working on a live console porting project with opportunities in Prague, Brno, and Bratislava!

Why Join Us?

  • Cutting-Edge Projects: Get hands-on with an inherited Unreal Engine codebase on a console port for an established co-op title, working alongside a renowned studio.
  • Collaborative Environment: Be part of a skilled and passionate team solving deep, systemic technical challenges.
  • Professional Growth: Opportunities for ongoing learning and development to expand your Unreal Engine console expertise, with the opportunity to grow into a Tech Lead position on the project as it evolves.

What You'll Do:

  • Reverse-engineer and navigate an inherited Unreal Engine codebase to diagnose, debug, and resolve complex crashes, memory leaks, and race conditions within underlying subsystems.
  • Implement clever solutions to improve performance and resolve issues in core systems such as saves and audio.
  • Use Unreal Engine's tools to identify bottlenecks and troubleshoot issues across different hardware configurations, including console targets.

What You Must Bring:

  • Proven console experience, including console porting work.
  • Strong proficiency in C++ with hands-on Unreal Engine experience.
  • Senior level expertise navigating and debugging large, inherited codebases.
  • Solid understanding of memory management, concurrency issues, and CPU/GPU performance profiling and debugging tools.
  • Strong problem-solving skills and a performance-oriented mindset.
  • Effective communication skills and proficiency in English.
  • Nice to have: prior Tech Lead experience, ideally on a porting project.
  • Optimization experience is a bonus, though not required.

Join Our Quest!
If you're ready to dig into the guts of a console port and make your mark in the gaming industry, we want to hear from you! Apply now to join our team as a Systems Programmer and embark on an exciting journey of creativity and innovation.

Don't just play games – create them! Apply today! 🎮✨

Data Protection Notice (GDPR)
By submitting your application, you consent to GRIP Studios processing and storing your personal data for the purpose of recruitment and potential future roles. Your information will be kept securely and only for as long as necessary to complete the hiring process, or for up to one year to consider you for other opportunities that match your skills and interests.

You can request access to, correction, or deletion of your data at any time by contacting info@grip-studios.com.

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